weatherless...................78.79991% offense.......................37.19454% balance.......................34.79101% sand..........................16.89274% hyperoffense..................12.80995% stall......................... 8.91993% voltturn...................... 6.29087% semistall..................... 6.28457% sun........................... 3.96839% rain.......................... 1.48234% multiweather.................. 1.25530% sandstall..................... 1.11487% sandoffense................... 0.64659% dragmag....................... 0.63869% choice........................ 0.62182% monotype...................... 0.36967% trickroom..................... 0.13158% hail.......................... 0.12416% sunoffense.................... 0.08974% sunstall...................... 0.08803% tailwind...................... 0.08639% monofighting.................. 0.07437% monowater..................... 0.06455% monobug....................... 0.04236% mononormal.................... 0.03547% monodragon.................... 0.03503% trickhail..................... 0.02786% rainoffense................... 0.02427% monofire...................... 0.02378% monosteel..................... 0.01850% rainstall..................... 0.01462% monoflying.................... 0.01320% monograss..................... 0.01253% monodark...................... 0.01081% monopoison.................... 0.01055% monorock...................... 0.00965% monoground.................... 0.00943% monoelectric.................. 0.00865% gravity....................... 0.00857% monofairy..................... 0.00504% monoghost..................... 0.00474% hailoffense................... 0.00465% monoice....................... 0.00415% tricksand..................... 0.00382% monopsychic................... 0.00305% tricksun...................... 0.00181% hailstall..................... 0.00069% fear.......................... 0.00024% Stalliness (mean: 0.090) |###### -1.5|###### |########### -1.0|########## |############## -0.5|##################### |######################### 0.0|############################## |######################## +0.5|################### |############ +1.0|########## |##### +1.5|##### |##### +2.0|##### |#### +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%