weatherless...................79.69353% offense.......................35.19144% balance.......................30.90926% sand..........................17.55740% hyperoffense..................15.21811% stall.........................11.80913% semistall..................... 6.87206% voltturn...................... 6.09055% sun........................... 3.17199% sandstall..................... 1.51989% multiweather.................. 1.20496% rain.......................... 0.72879% sandoffense................... 0.65129% dragmag....................... 0.63651% choice........................ 0.17169% tailwind...................... 0.12878% sunstall...................... 0.11417% monotype...................... 0.07598% hail.......................... 0.07512% trickroom..................... 0.02945% monodragon.................... 0.02435% sunoffense.................... 0.02217% rainoffense................... 0.01931% monofighting.................. 0.00948% monodark...................... 0.00937% monowater..................... 0.00802% monofire...................... 0.00798% monobug....................... 0.00672% tricksand..................... 0.00670% mononormal.................... 0.00651% monosteel..................... 0.00239% gravity....................... 0.00103% rainstall..................... 0.00092% monorock...................... 0.00031% monoground.................... 0.00028% monofairy..................... 0.00020% monopoison.................... 0.00019% hailstall..................... 0.00016% monoghost..................... 0.00012% monoflying.................... 0.00010% monograss..................... 0.00006% monoice....................... 0.00006% hailoffense................... 0.00003% monopsychic................... 0.00003% monoelectric.................. 0.00003% trickhail..................... 0.00002% fear.......................... 0.00002% tricksun...................... 0.00000% Stalliness (mean: 0.118) |########## -1.5|######## |############### -1.0|############## |################# -0.5|####################### |############################# 0.0|############################## |######################## +0.5|##################### |############ +1.0|############ |####### +1.5|######## |####### +2.0|######## |##### +2.5|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.39%