weatherless...................79.70206% offense.......................34.27295% balance.......................28.44614% sand..........................17.74190% stall.........................15.59682% hyperoffense..................14.19051% semistall..................... 7.49358% voltturn...................... 5.48281% sandstall..................... 2.92605% sun........................... 2.32469% rain.......................... 0.89428% sandoffense................... 0.80444% multiweather.................. 0.67820% dragmag....................... 0.14147% sunstall...................... 0.11700% choice........................ 0.08841% tailwind...................... 0.08385% hail.......................... 0.02923% rainoffense................... 0.02397% monotype...................... 0.02107% trickroom..................... 0.01812% monodragon.................... 0.00920% sunoffense.................... 0.00375% mononormal.................... 0.00351% monofire...................... 0.00283% monodark...................... 0.00275% tricksand..................... 0.00191% monobug....................... 0.00160% monofighting.................. 0.00062% monosteel..................... 0.00031% monowater..................... 0.00023% gravity....................... 0.00013% rainstall..................... 0.00001% monopoison.................... 0.00001% monofairy..................... 0.00001% hailstall..................... 0.00001% monorock...................... 0.00000% monoflying.................... 0.00000% monoice....................... 0.00000% hailoffense................... 0.00000% monoghost..................... 0.00000% fear.......................... 0.00000% monopsychic................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.223) |######### -1.5|######### |################ -1.0|############# |################### -0.5|######################### |############################ 0.0|############################## |###################### +0.5|####################### |############ +1.0|########## |####### +1.5|########### |######## +2.0|############# |###### +2.5|###### |###### +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%