weatherless...................65.74064% balance.......................64.00296% offense.......................30.25539% rain.......................... 9.23528% sun........................... 8.73019% voltturn...................... 8.66869% hail.......................... 8.52077% sand.......................... 7.98263% tailwind...................... 6.81263% trickroom..................... 6.81111% semistall..................... 4.42189% trickhail..................... 2.84487% tricksand..................... 1.19208% hyperoffense.................. 1.08070% stall......................... 0.23906% tricksun...................... 0.15592% multiweather.................. 0.11864% batonpass..................... 0.03704% monotype...................... 0.02712% gravity....................... 0.02531% monobug....................... 0.02159% sunoffense.................... 0.01946% trickrain..................... 0.01437% sunstall...................... 0.00959% hailoffense................... 0.00764% monopsychic................... 0.00290% monowater..................... 0.00093% monofire...................... 0.00067% mononormal.................... 0.00045% monofighting.................. 0.00025% monosteel..................... 0.00018% monoflying.................... 0.00009% monoice....................... 0.00003% dragmag....................... 0.00003% monograss..................... 0.00002% monodark...................... 0.00001% monofairy..................... 0.00000% monorock...................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% sandstall..................... 0.00000% monoelectric.................. 0.00000% hailstall..................... 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% rainoffense................... 0.00000% choice........................ 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.170) -1.5| | -1.0|## |### -0.5|## |############################## 0.0|############################ |############################## +0.5|#################### |####### +1.0|# |##### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.78%