weatherless...................74.91459% offense.......................45.38827% balance.......................30.45790% voltturn......................12.00281% hyperoffense..................10.68050% sand.......................... 9.61370% rain.......................... 7.77315% stall......................... 7.06099% sun........................... 7.01094% semistall..................... 6.41234% monotype...................... 2.59554% hail.......................... 1.80879% trickroom..................... 1.70245% multiweather.................. 0.98259% sandoffense................... 0.74584% sandstall..................... 0.72227% monobug....................... 0.45761% choice........................ 0.43788% sunoffense.................... 0.38158% dragmag....................... 0.27717% monowater..................... 0.24878% monofire...................... 0.24829% rainoffense................... 0.24060% rainstall..................... 0.22712% hailoffense................... 0.21702% mononormal.................... 0.17997% monopoison.................... 0.17275% monoghost..................... 0.16986% monoground.................... 0.15976% monoflying.................... 0.14291% monopsychic................... 0.13570% tricksun...................... 0.13088% monodragon.................... 0.12318% monoelectric.................. 0.11934% monofairy..................... 0.08710% monograss..................... 0.08613% monosteel..................... 0.08613% monodark...................... 0.07651% tailwind...................... 0.07410% trickhail..................... 0.07073% sunstall...................... 0.06640% monofighting.................. 0.06304% trickrain..................... 0.06207% monoice....................... 0.06015% tricksand..................... 0.05101% monorock...................... 0.04764% allweather.................... 0.04234% hailstall..................... 0.01395% gravity....................... 0.00385% Stalliness (mean: 0.029) |### -1.5|###### |########## -1.0|############## |######################## -0.5|############################ |############################## 0.0|######################### |###################### +0.5|################# |############## +1.0|########## |##### +1.5|###### |#### +2.0|### |## +2.5|## |## +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.44%