weatherless...................75.39982% offense.......................44.09289% balance.......................31.19873% voltturn......................14.56861% sand..........................10.38355% hyperoffense.................. 9.78012% stall......................... 7.97967% rain.......................... 7.88543% semistall..................... 6.94859% sun........................... 6.04140% trickroom..................... 1.90206% hail.......................... 1.42479% monotype...................... 1.36477% multiweather.................. 1.01301% sandoffense................... 0.79244% sandstall..................... 0.65229% choice........................ 0.40597% sunoffense.................... 0.35979% dragmag....................... 0.31056% monofire...................... 0.25528% monobug....................... 0.21680% rainoffense................... 0.17650% hailoffense................... 0.17147% tricksun...................... 0.14665% monoground.................... 0.13881% monowater..................... 0.11250% rainstall..................... 0.09552% mononormal.................... 0.08927% trickhail..................... 0.08700% monodragon.................... 0.08101% sunstall...................... 0.08061% monopoison.................... 0.07286% monopsychic................... 0.06759% monoelectric.................. 0.06320% tricksand..................... 0.05475% monoflying.................... 0.05443% trickrain..................... 0.04504% monosteel..................... 0.04119% allweather.................... 0.03913% tailwind...................... 0.03588% monofairy..................... 0.03400% monoghost..................... 0.03261% monofighting.................. 0.02853% monograss..................... 0.02490% monoice....................... 0.02364% monorock...................... 0.02303% monodark...................... 0.02075% hailstall..................... 0.01059% gravity....................... 0.00282% Stalliness (mean: 0.083) |## -1.5|###### |######### -1.0|############## |####################### -0.5|############################# |############################## 0.0|######################### |####################### +0.5|################# |############## +1.0|########### |##### +1.5|####### |#### +2.0|### |## +2.5|## |## +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.43%