weatherless...................77.89802% offense.......................43.49189% balance.......................25.53947% semistall.....................15.03410% sand..........................12.34530% stall.........................11.33549% voltturn......................11.07065% rain.......................... 6.64378% sun........................... 4.82386% hyperoffense.................. 4.59906% multiweather.................. 2.01595% sandstall..................... 1.42666% trickroom..................... 1.01471% hail.......................... 0.32001% monotype...................... 0.27197% dragmag....................... 0.22702% monofire...................... 0.14764% hailoffense................... 0.11860% rainoffense................... 0.08840% sandoffense................... 0.07898% tricksun...................... 0.05651% choice........................ 0.05468% sunoffense.................... 0.05276% trickhail..................... 0.04479% monowater..................... 0.02409% monoground.................... 0.02387% tailwind...................... 0.02286% sunstall...................... 0.02221% monoice....................... 0.01316% monobug....................... 0.01116% monoflying.................... 0.01053% monodragon.................... 0.00741% monofairy..................... 0.00707% rainstall..................... 0.00630% monodark...................... 0.00527% tricksand..................... 0.00518% monoelectric.................. 0.00507% trickrain..................... 0.00504% allweather.................... 0.00500% monosteel..................... 0.00368% monopoison.................... 0.00354% monofighting.................. 0.00274% monopsychic................... 0.00231% mononormal.................... 0.00227% hailstall..................... 0.00145% monorock...................... 0.00141% gravity....................... 0.00058% monoghost..................... 0.00038% monograss..................... 0.00036% Stalliness (mean: 0.377) |# -1.5|## |### -1.0|##### |######### -0.5|################### |############################## 0.0|################### |########## +0.5|######## |########### +1.0|######### |##### +1.5|################## |##### +2.0|#### |## +2.5|# |## +3.0|## |# +3.5| more negative = more offensive, more positive = more stall one # = 0.60%