weatherless...................90.97085% offense.......................46.92326% balance.......................28.09882% hyperoffense..................16.12545% monotype......................10.67414% semistall..................... 5.36449% sun........................... 4.81006% batonpass..................... 4.41100% voltturn...................... 4.29829% rain.......................... 3.94340% stall......................... 3.48798% monopsychic................... 2.65330% mononormal.................... 2.36543% monobug....................... 1.75161% monoghost..................... 1.61757% multiweather.................. 1.50791% sand.......................... 1.20175% dragmag....................... 1.13474% trapper....................... 1.06924% monodragon.................... 0.88799% monoelectric.................. 0.82554% choice........................ 0.67475% monosteel..................... 0.66409% hail.......................... 0.63819% monoflying.................... 0.63210% monorock...................... 0.61992% monofire...................... 0.46608% monodark...................... 0.40211% sunoffense.................... 0.36860% monoground.................... 0.34271% monowater..................... 0.31834% monograss..................... 0.26046% monopoison.................... 0.24979% trickroom..................... 0.22695% rainoffense................... 0.22238% monofairy..................... 0.12490% sandoffense................... 0.11880% monoice....................... 0.11119% monofighting.................. 0.09748% tailwind...................... 0.09596% sandstall..................... 0.04112% gravity....................... 0.03960% hailoffense................... 0.03656% sunstall...................... 0.02589% fear.......................... 0.01675% trickhail..................... 0.00914% tricksun...................... 0.00609% trickrain..................... 0.00609% hailstall..................... 0.00152% rainstall..................... 0.00152% Stalliness (mean: -0.204) -3.0|# |# -2.0|## |####### -1.0|################## |############################## 0.0|########################### |################# +1.0|######## |#### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.84%