weatherless...................94.31789% offense.......................46.16570% balance.......................28.84819% hyperoffense..................15.57693% monotype...................... 8.15854% semistall..................... 5.54352% voltturn...................... 4.66772% stall......................... 3.86565% batonpass..................... 3.52918% sun........................... 2.57871% rain.......................... 2.50951% monopsychic................... 2.31490% mononormal.................... 2.27268% dragmag....................... 1.34560% monoghost..................... 1.12963% monobug....................... 1.10593% trapper....................... 0.88026% sand.......................... 0.87284% multiweather.................. 0.65443% monosteel..................... 0.62604% monodragon.................... 0.50745% monoelectric.................. 0.45185% choice........................ 0.45066% hail.......................... 0.40349% monoflying.................... 0.40266% monofire...................... 0.29075% monorock...................... 0.28565% monograss..................... 0.27051% monoground.................... 0.23832% sunoffense.................... 0.21122% monodark...................... 0.17908% monowater..................... 0.15462% rainoffense................... 0.15329% monopoison.................... 0.10545% monoice....................... 0.08033% sandoffense................... 0.07787% monofairy..................... 0.07583% trickroom..................... 0.05936% sandstall..................... 0.04779% tailwind...................... 0.04474% monofighting.................. 0.03869% hailoffense................... 0.02437% fear.......................... 0.01888% gravity....................... 0.01712% sunstall...................... 0.01615% tricksun...................... 0.00254% trickrain..................... 0.00254% hailstall..................... 0.00205% rainstall..................... 0.00079% trickhail..................... 0.00030% Stalliness (mean: -0.175) -3.0|# |# -2.0|## |####### -1.0|################### |############################## 0.0|############################ |################# +1.0|######### |#### +2.0|### |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%