weatherless...................99.09106% offense.......................47.69289% hyperoffense..................23.67785% balance.......................18.17178% voltturn...................... 5.95722% semistall..................... 5.46481% stall......................... 4.99267% monotype...................... 2.86033% batonpass..................... 1.95096% monopsychic................... 0.98612% mononormal.................... 0.93356% trapper....................... 0.66402% sand.......................... 0.39851% dragmag....................... 0.37188% hail.......................... 0.27347% monosteel..................... 0.27025% monofire...................... 0.26906% monoghost..................... 0.24531% monograss..................... 0.20298% sun........................... 0.15335% monoground.................... 0.11590% choice........................ 0.11539% rain.......................... 0.10772% monoflying.................... 0.10179% monodragon.................... 0.07655% monobug....................... 0.04379% monopoison.................... 0.03913% sunoffense.................... 0.03311% multiweather.................. 0.02408% monodark...................... 0.02112% monowater..................... 0.01552% monoelectric.................. 0.01519% rainoffense................... 0.00973% sandstall..................... 0.00714% monoice....................... 0.00567% trickroom..................... 0.00249% monorock...................... 0.00241% sandoffense................... 0.00048% tailwind...................... 0.00029% monofairy..................... 0.00018% gravity....................... 0.00012% hailstall..................... 0.00008% hailoffense................... 0.00006% rainstall..................... 0.00001% sunstall...................... 0.00001% monofighting.................. 0.00001% fear.......................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.357) -3.0| | -2.0|### |############ -1.0|############################## |############################# 0.0|##################### |########### +1.0|###### |##### +2.0|##### | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.81%