weatherless...................65.95412% offense.......................46.14181% balance.......................41.97080% sun........................... 9.64546% sand.......................... 8.81126% rain.......................... 8.70699% hail.......................... 8.02920% trickroom..................... 7.45568% hyperoffense.................. 5.47445% semistall..................... 5.37018% monotype...................... 5.21376% voltturn...................... 3.54536% tricksun...................... 2.65902% monoice....................... 1.77268% multiweather.................. 1.14703% monopsychic................... 1.14703% stall......................... 1.04275% tailwind...................... 0.62565% monorock...................... 0.41710% sunoffense.................... 0.36496% monowater..................... 0.36496% monoelectric.................. 0.36496% rainoffense................... 0.36496% monobug....................... 0.31283% monoghost..................... 0.26069% sunstall...................... 0.26069% sandoffense................... 0.20855% trickhail..................... 0.10428% trickrain..................... 0.10428% monosteel..................... 0.10428% monofighting.................. 0.10428% monopoison.................... 0.10428% hailoffense................... 0.05214% monodragon.................... 0.05214% monograss..................... 0.05214% monofire...................... 0.05214% hailstall..................... 0.05214% tricksand..................... 0.05214% mononormal.................... 0.05214% monoflying.................... 0.05214% rainstall..................... 0.05214% Stalliness (mean: -0.026) -1.5|# |#### -1.0|########### |############## -0.5|###################### |####################### 0.0|########################### |############################## +0.5|################ |####### +1.0|###### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%