weatherless...................62.44566% offense.......................46.93491% balance.......................42.98367% sun...........................10.87284% hail..........................10.18012% sand.......................... 9.22094% rain.......................... 8.05201% trickroom..................... 7.73256% semistall..................... 5.07879% monotype...................... 4.30739% hyperoffense.................. 4.11990% voltturn...................... 3.53717% tricksun...................... 2.81870% monoice....................... 2.50396% stall......................... 0.88273% multiweather.................. 0.77157% tailwind...................... 0.71045% rainoffense................... 0.51905% sunoffense.................... 0.39878% sunstall...................... 0.30354% monoghost..................... 0.29387% monorock...................... 0.29037% monowater..................... 0.27526% monoelectric.................. 0.26000% sandoffense................... 0.18817% monobug....................... 0.17359% monofighting.................. 0.12535% trickhail..................... 0.09079% monosteel..................... 0.08698% mononormal.................... 0.07273% trickrain..................... 0.07139% monoflying.................... 0.06266% monopsychic................... 0.05113% tricksand..................... 0.04891% monopoison.................... 0.04848% hailoffense................... 0.04823% monodragon.................... 0.03196% hailstall..................... 0.03045% monograss..................... 0.02804% rainstall..................... 0.01872% monofire...................... 0.00302% Stalliness (mean: -0.027) -1.5|# |#### -1.0|######### |########### -0.5|#################### |################### 0.0|###################### |############################## +0.5|############# |###### +1.0|#### |#### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.69%