weatherless...................66.62143% offense.......................49.40952% balance.......................47.98590% sand..........................16.61622% trickroom.....................11.02985% voltturn......................10.84346% rain.......................... 7.26427% monotype...................... 5.15185% hail.......................... 4.86458% monoice....................... 4.83703% sun........................... 4.63643% stall......................... 1.19367% hyperoffense.................. 0.86204% tricksun...................... 0.61588% rainoffense................... 0.56823% semistall..................... 0.54887% monowater..................... 0.21814% tailwind...................... 0.09652% monoghost..................... 0.05932% monorock...................... 0.01596% monofighting.................. 0.01006% monosteel..................... 0.00613% monoflying.................... 0.00428% multiweather.................. 0.00293% monopoison.................... 0.00093% rainstall..................... 0.00003% monopsychic................... 0.00000% trickhail..................... 0.00000% sunoffense.................... 0.00000% monoelectric.................. 0.00000% trickrain..................... 0.00000% hailoffense................... 0.00000% sandoffense................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% mononormal.................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.017) -1.5| |# -1.0|#### |####### -0.5|######### |########################### 0.0|############################ |############################## +0.5|############# |### +1.0|## | +1.5| |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.79%