weatherless...................69.98723% offense.......................36.35012% balance.......................34.36879% voltturn......................12.33966% hyperoffense..................11.72725% sun........................... 9.78788% sand.......................... 9.58558% stall......................... 8.91957% semistall..................... 8.63428% rain.......................... 7.88242% hail.......................... 3.89712% monotype...................... 2.31566% trickroom..................... 1.91893% sandstall..................... 1.51849% multiweather.................. 1.06572% sunoffense.................... 0.87478% sandoffense................... 0.60711% sunstall...................... 0.47583% dragmag....................... 0.43354% monowater..................... 0.39948% monoice....................... 0.33431% monofire...................... 0.29967% monobug....................... 0.27568% hailoffense................... 0.22602% monoflying.................... 0.20282% monoghost..................... 0.16949% rainoffense................... 0.15718% monosteel..................... 0.13812% choice........................ 0.12262% monofairy..................... 0.11892% tricksand..................... 0.11725% tricksun...................... 0.08621% hailstall..................... 0.08433% monorock...................... 0.08033% mononormal.................... 0.05777% tailwind...................... 0.05327% monodark...................... 0.05196% monofighting.................. 0.04836% monopsychic................... 0.04006% monoelectric.................. 0.03930% monograss..................... 0.03758% monoground.................... 0.03429% monopoison.................... 0.03142% monodragon.................... 0.02872% rainstall..................... 0.01831% trickhail..................... 0.01759% allweather.................... 0.01153% trickrain..................... 0.00611% gravity....................... 0.00396% Stalliness (mean: 0.142) -2.0|## |######### -1.0|############### |###################### 0.0|############################## |######################### +1.0|############## |###### +2.0|###### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.75%