weatherless...................67.66396% balance.......................34.10511% offense.......................31.13700% voltturn......................16.01644% stall.........................13.32476% sand..........................11.38249% semistall.....................11.03734% hyperoffense..................10.39578% rain.......................... 8.01569% sun........................... 8.00097% hail.......................... 5.76757% sandstall..................... 2.84830% trickroom..................... 2.03196% dragmag....................... 0.83196% multiweather.................. 0.77779% monotype...................... 0.69254% sunstall...................... 0.62762% sandoffense................... 0.60227% sunoffense.................... 0.29832% hailoffense................... 0.22091% monowater..................... 0.21428% monofire...................... 0.14545% hailstall..................... 0.12848% tricksand..................... 0.10118% monobug....................... 0.08850% choice........................ 0.05931% monoice....................... 0.05525% monofairy..................... 0.05187% rainoffense................... 0.04645% monodragon.................... 0.04504% monograss..................... 0.03869% tricksun...................... 0.02711% monopoison.................... 0.01225% monofighting.................. 0.01184% monosteel..................... 0.01136% tailwind...................... 0.01043% rainstall..................... 0.00894% monoflying.................... 0.00806% gravity....................... 0.00674% trickhail..................... 0.00665% trickrain..................... 0.00382% allweather.................... 0.00354% mononormal.................... 0.00277% monoghost..................... 0.00213% monoelectric.................. 0.00160% monorock...................... 0.00114% monodark...................... 0.00102% monoground.................... 0.00086% monopsychic................... 0.00059% Stalliness (mean: 0.320) -2.0|### |######## -1.0|########### |################# 0.0|############################## |########################### +1.0|############### |######## +2.0|########## |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.74%