weatherless...................75.90755% balance.......................38.66810% offense.......................31.83405% voltturn......................16.81959% sand..........................11.40421% hyperoffense..................11.12247% semistall.....................10.66869% stall......................... 7.70669% rain.......................... 6.33539% hail.......................... 4.08148% sun........................... 3.05425% sandstall..................... 2.58053% monotype...................... 1.76773% choice........................ 1.32891% trickroom..................... 1.05465% multiweather.................. 0.77790% hailoffense................... 0.61584% monoelectric.................. 0.44879% rainoffense................... 0.26179% sunoffense.................... 0.22689% sandoffense................... 0.22439% monobug....................... 0.19697% dragmag....................... 0.16705% monofighting.................. 0.15458% monoice....................... 0.14960% monosteel..................... 0.14461% monofairy..................... 0.13713% monowater..................... 0.11220% tricksun...................... 0.10472% monopsychic................... 0.09724% rainstall..................... 0.08477% monodark...................... 0.08228% monoghost..................... 0.07729% monorock...................... 0.07230% monodragon.................... 0.06233% monopoison.................... 0.04737% monofire...................... 0.04737% monoground.................... 0.03740% monograss..................... 0.03491% sunstall...................... 0.02743% monoflying.................... 0.02244% mononormal.................... 0.01995% tailwind...................... 0.01745% gravity....................... 0.01496% hailstall..................... 0.01247% swagplay...................... 0.00997% trapper....................... 0.00997% trickrain..................... 0.00748% trickhail..................... 0.00249% tricksand..................... 0.00249% Stalliness (mean: 0.199) |###### -1.5|######## |########## -1.0|############ |################ -0.5|###################### |######################### 0.0|######################### |########################### +0.5|############################## |####################### +1.0|################# |######### +1.5|############ |##### +2.0|#### |### +2.5|# |### +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.38%