weatherless...................95.88152% offense.......................59.99670% hyperoffense..................18.68477% balance.......................17.82982% hail.......................... 3.10134% semistall..................... 2.50881% monotype...................... 1.16730% stall......................... 0.97989% sun........................... 0.70326% monofighting.................. 0.26477% sand.......................... 0.23010% monofairy..................... 0.22890% monoground.................... 0.16544% sunoffense.................... 0.16355% monowater..................... 0.13685% mononormal.................... 0.12377% monopoison.................... 0.11028% monodark...................... 0.10172% rain.......................... 0.09856% monodragon.................... 0.09248% monoghost..................... 0.09042% monoice....................... 0.08798% monosteel..................... 0.08254% hailoffense................... 0.07833% monopsychic................... 0.06251% monoflying.................... 0.05719% monofire...................... 0.05069% monorock...................... 0.03608% monobug....................... 0.02852% monograss..................... 0.02599% monoelectric.................. 0.01770% multiweather.................. 0.01479% sandoffense................... 0.00822% sunstall...................... 0.00272% hailstall..................... 0.00267% rainoffense................... 0.00105% sandstall..................... 0.00053% voltturn...................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.451) | -2.0|# |######### -1.0|############################# |############################## 0.0|##################### |####### +1.0|### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.98%