weatherless...................94.45580% offense.......................63.51337% balance.......................18.08205% hyperoffense..................15.45967% hail.......................... 3.98428% semistall..................... 2.60367% sun........................... 1.32707% monotype...................... 1.09635% monofighting.................. 0.45810% sunoffense.................... 0.45078% stall......................... 0.34124% monowater..................... 0.23569% monoground.................... 0.18371% mononormal.................... 0.16523% monoghost..................... 0.15736% monofairy..................... 0.15587% rain.......................... 0.13394% sand.......................... 0.10973% monopoison.................... 0.06466% monodragon.................... 0.06056% monoice....................... 0.05595% monodark...................... 0.05528% monoflying.................... 0.04552% monobug....................... 0.04484% monosteel..................... 0.03810% hailoffense................... 0.03410% monopsychic................... 0.03130% monograss..................... 0.03080% monorock...................... 0.02999% monofire...................... 0.02748% multiweather.................. 0.01082% sandoffense................... 0.00419% sunstall...................... 0.00224% monoelectric.................. 0.00130% sandstall..................... 0.00014% hailstall..................... 0.00013% rainoffense................... 0.00001% voltturn...................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.441) | -2.0| |####### -1.0|###################### |############################## 0.0|############### |####### +1.0|## |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.17%