weatherless...................81.61443% offense.......................45.82385% balance.......................41.01733% sun........................... 7.66065% rain.......................... 6.48748% hyperoffense.................. 6.14603% semistall..................... 5.06041% monotype...................... 4.24619% hail.......................... 2.70531% sand.......................... 2.24129% stall......................... 1.95237% trickroom..................... 1.51462% multiweather.................. 0.66538% monopsychic................... 0.60410% monowater..................... 0.57783% tailwind...................... 0.57783% rainoffense................... 0.46402% monodragon.................... 0.39398% monoelectric.................. 0.35896% monoice....................... 0.34145% sunoffense.................... 0.34145% monofire...................... 0.33269% monograss..................... 0.28892% monodark...................... 0.25390% choice........................ 0.21012% mononormal.................... 0.20137% rainstall..................... 0.18386% monoflying.................... 0.16635% monosteel..................... 0.14884% monofairy..................... 0.13133% voltturn...................... 0.12257% monofighting.................. 0.12257% hailstall..................... 0.12257% monorock...................... 0.11382% monobug....................... 0.10506% sandstall..................... 0.08755% monoghost..................... 0.07880% monopoison.................... 0.07880% sandoffense................... 0.06129% tricksun...................... 0.05253% hailoffense................... 0.04378% monoground.................... 0.03502% batonpass..................... 0.03502% sunstall...................... 0.01751% trapper....................... 0.00876% trickhail..................... 0.00876% Stalliness (mean: -0.009) |# -1.5|## |##### -1.0|######### |############ -0.5|################### |######################### 0.0|############################ |############################## +0.5|############### |########### +1.0|##### |#### +1.5|### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%