weatherless...................55.60606% offense.......................44.89618% balance.......................34.09794% rain..........................27.33276% voltturn......................20.20253% sun...........................19.33987% hyperoffense..................13.96982% semistall..................... 4.71551% multiweather.................. 4.43184% rainoffense................... 3.16925% stall......................... 2.32055% monotype...................... 1.95085% sunoffense.................... 1.78576% hail.......................... 1.16609% sand.......................... 1.09052% choice........................ 1.00449% trickroom..................... 0.95915% monopoison.................... 0.26042% monodark...................... 0.25112% sunstall...................... 0.24763% monosteel..................... 0.16276% monowater..................... 0.13951% monograss..................... 0.13835% monodragon.................... 0.13719% monofire...................... 0.13370% tailwind...................... 0.13137% monofighting.................. 0.12672% monofairy..................... 0.12556% monopsychic................... 0.11393% hailoffense................... 0.10231% mononormal.................... 0.08487% monoelectric.................. 0.08487% monoflying.................... 0.07673% trickrain..................... 0.06627% sandoffense................... 0.06627% monoghost..................... 0.06394% monoground.................... 0.05580% rainstall..................... 0.05232% monobug....................... 0.05232% tricksun...................... 0.04767% trickhail..................... 0.04650% monorock...................... 0.03488% monoice....................... 0.02907% sandstall..................... 0.02325% hailstall..................... 0.02325% dragmag....................... 0.02093% gravity....................... 0.00581% allweather.................... 0.00465% tricksand..................... 0.00116% Stalliness (mean: -0.143) |# -2.0|# |## -1.5|####### |############ -1.0|################ |###################### -0.5|########################## |############################## 0.0|############################## |####################### +0.5|################### |############## +1.0|######## |##### +1.5|## |# +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%