weatherless...................52.06785% balance.......................39.74994% offense.......................39.06291% rain..........................30.10715% voltturn......................25.72707% sun...........................21.07968% hyperoffense..................11.90682% semistall..................... 6.33340% multiweather.................. 4.64003% rainoffense................... 3.22791% stall......................... 2.94693% monotype...................... 1.71373% sunoffense.................... 1.44769% choice........................ 1.03163% trickroom..................... 0.80795% sand.......................... 0.78195% hail.......................... 0.63710% sunstall...................... 0.38722% monopoison.................... 0.26262% monodark...................... 0.26094% monofairy..................... 0.20545% monosteel..................... 0.18463% monodragon.................... 0.14266% monofire...................... 0.09964% monograss..................... 0.09820% monowater..................... 0.09163% trickrain..................... 0.08255% tailwind...................... 0.07602% monopsychic................... 0.06433% monoflying.................... 0.05733% rainstall..................... 0.05345% monoground.................... 0.05077% monofighting.................. 0.05061% monoghost..................... 0.04958% sandoffense................... 0.04780% mononormal.................... 0.04449% hailoffense................... 0.04025% monoelectric.................. 0.03891% tricksun...................... 0.03875% monobug....................... 0.02689% trickhail..................... 0.01740% sandstall..................... 0.01734% monorock...................... 0.01629% monoice....................... 0.01503% gravity....................... 0.00937% hailstall..................... 0.00885% allweather.................... 0.00292% tricksand..................... 0.00071% dragmag....................... 0.00027% Stalliness (mean: -0.015) |# -2.0|## |## -1.5|###### |########## -1.0|############ |################### -0.5|###################### |########################### 0.0|############################## |########################## +0.5|######################## |################## +1.0|########### |####### +1.5|### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%