weatherless...................84.94590% offense.......................35.76390% balance.......................27.39124% hyperoffense..................21.32779% rain..........................12.18607% stall......................... 7.80293% semistall..................... 7.71414% batonpass..................... 6.04194% voltturn...................... 4.22350% trickroom..................... 3.97978% trickrain..................... 2.87619% sun........................... 2.39494% rainoffense................... 1.97731% choice........................ 0.99306% monotype...................... 0.63152% sand.......................... 0.58218% multiweather.................. 0.27175% monodragon.................... 0.21036% rainstall..................... 0.17578% hail.......................... 0.16337% monofighting.................. 0.11815% monopoison.................... 0.10198% sunoffense.................... 0.10125% monopsychic................... 0.09385% monodark...................... 0.08413% trapper....................... 0.05346% dragmag....................... 0.05119% tricksand..................... 0.04700% mononormal.................... 0.04301% monowater..................... 0.03517% monoghost..................... 0.02848% monoflying.................... 0.02689% monoice....................... 0.02582% monoelectric.................. 0.02126% monoground.................... 0.02085% hailoffense................... 0.01850% monosteel..................... 0.01756% monofairy..................... 0.01231% sandoffense................... 0.01192% monobug....................... 0.01141% sunstall...................... 0.01107% sandstall..................... 0.01082% monofire...................... 0.01034% tailwind...................... 0.00786% monograss..................... 0.00700% monorock...................... 0.00284% fear.......................... 0.00066% tricksun...................... 0.00034% gravity....................... 0.00019% hailstall..................... 0.00001% trickhail..................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.071) | -2.0|## |################# -1.0|############################## |########################### 0.0|###################### |######################### +1.0|############# |##### +2.0|#### |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.65%