weatherless...................78.10882% offense.......................44.32173% balance.......................26.46205% hyperoffense..................17.17015% rain.......................... 9.90042% sun........................... 6.87754% semistall..................... 6.13763% stall......................... 5.90844% voltturn...................... 4.53333% hail.......................... 3.79045% monotype...................... 1.87102% sand.......................... 1.46699% sunoffense.................... 1.25163% rainoffense................... 0.81796% hailoffense................... 0.77153% trickroom..................... 0.46331% choice........................ 0.40107% monowater..................... 0.31809% dragmag....................... 0.24499% monoice....................... 0.22128% monobug....................... 0.17485% tailwind...................... 0.15707% sandoffense................... 0.15312% monofire...................... 0.14620% multiweather.................. 0.14127% sandstall..................... 0.13534% monofairy..................... 0.12941% mononormal.................... 0.12546% monopsychic................... 0.12151% monoghost..................... 0.10669% rainstall..................... 0.10175% monofighting.................. 0.09977% monopoison.................... 0.08693% monodark...................... 0.08496% monosteel..................... 0.08496% monoelectric.................. 0.08199% monograss..................... 0.07903% monorock...................... 0.07705% tricksun...................... 0.06718% monoflying.................... 0.04841% monoground.................... 0.03951% sunstall...................... 0.03556% monodragon.................... 0.03161% hailstall..................... 0.02075% gravity....................... 0.01087% trickrain..................... 0.00889% trapper....................... 0.00395% trickhail..................... 0.00395% Stalliness (mean: -0.139) | -2.0|## |#### -1.5|############ |################ -1.0|################### |############################## -0.5|############################ |############################ 0.0|######################### |##################### +0.5|############### |############ +1.0|########### |###### +1.5|##### |#### +2.0|### |### +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%