weatherless...................74.03374% balance.......................46.76837% offense.......................26.26813% semistall.....................16.17972% rain..........................13.37394% sun...........................13.01817% stall......................... 7.28532% monotype...................... 4.26931% hyperoffense.................. 3.49846% voltturn...................... 3.30171% multiweather.................. 2.86238% hail.......................... 1.37728% sand.......................... 1.09428% rainstall..................... 0.90561% dragmag....................... 0.88674% monobug....................... 0.64956% monoghost..................... 0.53097% sunoffense.................... 0.49593% monodragon.................... 0.45820% mononormal.................... 0.42585% monosteel..................... 0.40968% monowater..................... 0.37195% rainoffense................... 0.36656% monorock...................... 0.33152% choice........................ 0.27761% trickroom..................... 0.27222% monoice....................... 0.26414% monopsychic................... 0.23179% monofire...................... 0.22371% monofighting.................. 0.21023% monoelectric.................. 0.19945% sandstall..................... 0.18867% monograss..................... 0.18597% sunstall...................... 0.18058% tailwind...................... 0.17789% monodark...................... 0.17789% hailstall..................... 0.11590% monoflying.................... 0.11590% monopoison.................... 0.11590% monoground.................... 0.11051% monofairy..................... 0.06199% tricksun...................... 0.05930% trickrain..................... 0.02156% sandoffense................... 0.02156% trapper....................... 0.01348% hailoffense................... 0.00539% trickhail..................... 0.00270% Stalliness (mean: 0.432) |# -1.5|## |### -1.0|###### |########### -0.5|############## |###################### 0.0|########################### |############################## +0.5|############################ |############################ +1.0|######################## |################### +1.5|############ |####### +2.0|#### |### +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%