weatherless...................73.32371% balance.......................47.39318% semistall.....................20.25622% offense.......................19.83683% sun...........................13.91116% rain..........................13.14012% stall.........................10.00327% voltturn...................... 4.79025% monotype...................... 3.53837% multiweather.................. 2.55412% hyperoffense.................. 2.51050% dragmag....................... 1.37298% hail.......................... 1.17614% rainstall..................... 1.10262% sand.......................... 1.02490% sunoffense.................... 0.65852% monobug....................... 0.62273% monoghost..................... 0.48881% monodragon.................... 0.35095% monoice....................... 0.33449% mononormal.................... 0.32659% rainoffense................... 0.31110% monosteel..................... 0.30948% sandstall..................... 0.27714% monowater..................... 0.27247% sunstall...................... 0.25526% monofire...................... 0.24500% trickroom..................... 0.24113% choice........................ 0.22671% monograss..................... 0.17078% monorock...................... 0.16883% tailwind...................... 0.16711% hailstall..................... 0.15971% monoground.................... 0.11666% monoelectric.................. 0.10310% monodark...................... 0.07977% monopsychic................... 0.07674% monofighting.................. 0.06967% tricksun...................... 0.06713% monoflying.................... 0.05230% monopoison.................... 0.04362% monofairy..................... 0.02984% trapper....................... 0.01402% trickrain..................... 0.01247% sandoffense................... 0.01112% hailoffense................... 0.00416% trickhail..................... 0.00157% Stalliness (mean: 0.600) |# -1.5|# |## -1.0|#### |######## -0.5|######### |############### 0.0|################## |####################### +0.5|########################## |############################## +1.0|########################### |###################### +1.5|############# |######### +2.0|#### |### +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%