weatherless...................90.18481% balance.......................41.27556% offense.......................40.42283% semistall.....................10.20570% rain.......................... 6.09754% hyperoffense.................. 4.42848% stall......................... 3.66743% sand.......................... 3.08602% voltturn...................... 2.22756% trickroom..................... 0.87190% rainstall..................... 0.52925% monotype...................... 0.44124% sun........................... 0.40242% hail.......................... 0.38588% rainoffense................... 0.35000% sandstall..................... 0.29201% monoice....................... 0.18612% batonpass..................... 0.16282% multiweather.................. 0.15667% monofairy..................... 0.14482% monograss..................... 0.08400% hailoffense................... 0.08212% sandoffense................... 0.05618% tailwind...................... 0.02839% trickrain..................... 0.02101% tricksun...................... 0.01844% dragmag....................... 0.01069% monoghost..................... 0.00907% monoflying.................... 0.00687% mononormal.................... 0.00511% sunoffense.................... 0.00422% monofighting.................. 0.00312% monoelectric.................. 0.00117% monodark...................... 0.00049% monosteel..................... 0.00023% monopsychic................... 0.00013% monobug....................... 0.00008% sunstall...................... 0.00002% monopoison.................... 0.00001% monofire...................... 0.00000% monowater..................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.167) | -1.5|# |#### -1.0|####### |################ -0.5|##################### |############################## 0.0|####################### |######################### +0.5|######################### |################ +1.0|############### |###### +1.5|######### |### +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%