weatherless...................94.68143% balance.......................40.95794% offense.......................28.05062% semistall.....................22.67253% voltturn......................12.68504% hyperoffense.................. 5.50919% sun........................... 4.72094% trickroom..................... 4.41692% stall......................... 2.80972% hail.......................... 0.32231% rain.......................... 0.27474% hailoffense................... 0.16134% sunoffense.................... 0.08816% rainoffense................... 0.08022% monotype...................... 0.04562% monoground.................... 0.02972% monoelectric.................. 0.01472% monoghost..................... 0.00085% sand.......................... 0.00057% monograss..................... 0.00033% monobug....................... 0.00025% multiweather.................. 0.00000% tailwind...................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% choice........................ 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.387) -1.5|### |#### -1.0|####### |############ -0.5|####### |################ 0.0|############ |########## +0.5|################## |############################## +1.0|##### |################### +1.5|############### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.61%