weatherless...................97.28831% balance.......................37.51894% semistall.....................36.80709% offense.......................16.13754% voltturn...................... 9.26367% hyperoffense.................. 6.04172% trickroom..................... 5.17325% stall......................... 3.49472% sun........................... 2.62630% hail.......................... 0.06382% sunoffense.................... 0.05530% rain.......................... 0.02157% hailoffense................... 0.01733% monotype...................... 0.00772% monoground.................... 0.00520% rainoffense................... 0.00467% monoelectric.................. 0.00248% monoghost..................... 0.00003% monograss..................... 0.00001% sand.......................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% choice........................ 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.600) -1.5|## |#### -1.0|##### |###### -0.5|###### |##### 0.0|########## |##### +0.5|################# |##################### +1.0|### |############################## +1.5|################## |## +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.74%