weatherless...................88.49753% offense.......................59.39693% hyperoffense..................20.44450% balance.......................19.63868% voltturn......................10.73131% hail.......................... 5.02556% rain.......................... 2.76406% sand.......................... 2.72507% sun........................... 1.33871% monotype...................... 1.20873% hailoffense................... 0.92280% sunoffense.................... 0.81016% rainoffense................... 0.77116% dragmag....................... 0.48089% multiweather.................. 0.35092% sandoffense................... 0.34226% semistall..................... 0.31626% choice........................ 0.30760% monopoison.................... 0.25994% trickroom..................... 0.22528% stall......................... 0.20362% monoflying.................... 0.14297% monobug....................... 0.09964% sandstall..................... 0.09964% monowater..................... 0.09098% monosteel..................... 0.08232% mononormal.................... 0.08232% monofire...................... 0.08232% monograss..................... 0.06499% monoground.................... 0.06065% monoelectric.................. 0.05199% monoghost..................... 0.04766% monodragon.................... 0.04332% monodark...................... 0.04332% monorock...................... 0.03899% monofighting.................. 0.02599% monopsychic................... 0.02599% monoice....................... 0.02166% tailwind...................... 0.00866% monofairy..................... 0.00866% Stalliness (mean: -0.517) -2.0|#### |#### -1.5|######## |########## -1.0|############## |#################### -0.5|############################## |###################### 0.0|############################ |########### +0.5|### |# +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.64%