weatherless...................87.03069% offense.......................57.10873% balance.......................29.04055% hyperoffense..................10.68096% voltturn...................... 7.97517% sun........................... 5.12043% rain.......................... 5.09302% sand.......................... 2.94650% trickroom..................... 2.43140% semistall..................... 2.24510% monotype...................... 1.68107% stall......................... 0.92466% hail.......................... 0.77966% multiweather.................. 0.56368% sunoffense.................... 0.40128% monofire...................... 0.39941% hailoffense................... 0.24547% monodragon.................... 0.23938% monowater..................... 0.21336% mononormal.................... 0.15063% allweather.................... 0.13554% rainoffense................... 0.13078% monoelectric.................. 0.12762% trickrain..................... 0.10885% gravity....................... 0.10476% monoflying.................... 0.09911% monopsychic................... 0.09208% monograss..................... 0.08596% choice........................ 0.07436% sandoffense................... 0.06437% monoground.................... 0.06049% monoghost..................... 0.05278% monopoison.................... 0.04877% monobug....................... 0.04624% monofairy..................... 0.04509% dragmag....................... 0.04350% monodark...................... 0.04074% tricksand..................... 0.04019% monoice....................... 0.03750% monofighting.................. 0.03603% monorock...................... 0.03385% tailwind...................... 0.02835% monosteel..................... 0.02723% tricksun...................... 0.00564% Stalliness (mean: -0.252) |# -1.5|## |######## -1.0|################# |######################## -0.5|############################ |############################## 0.0|########################### |##################### +0.5|########### |##### +1.0|#### |# +1.5|# | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.55%