weatherless...................89.67508% offense.......................53.00011% balance.......................34.58591% voltturn...................... 9.29953% hyperoffense.................. 9.23013% rain.......................... 5.29102% sun........................... 3.54205% trickroom..................... 3.26952% semistall..................... 2.34326% sand.......................... 1.48307% stall......................... 0.84059% hail.......................... 0.30434% hailoffense................... 0.22278% monotype...................... 0.18932% gravity....................... 0.14457% rainoffense................... 0.12015% multiweather.................. 0.11181% trickrain..................... 0.09025% sunoffense.................... 0.08495% allweather.................... 0.06125% dragmag....................... 0.05661% monowater..................... 0.04990% tricksand..................... 0.04637% monoelectric.................. 0.04040% monofire...................... 0.01971% monodragon.................... 0.01859% mononormal.................... 0.01556% monobug....................... 0.01376% sandoffense................... 0.00928% monodark...................... 0.00774% monofighting.................. 0.00769% monoground.................... 0.00627% monopsychic................... 0.00407% monoice....................... 0.00367% monorock...................... 0.00366% monopoison.................... 0.00294% monograss..................... 0.00200% monoflying.................... 0.00087% monoghost..................... 0.00080% tailwind...................... 0.00056% monosteel..................... 0.00026% choice........................ 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.194) | -1.5|# |####### -1.0|################# |##################### -0.5|########################## |############################ 0.0|############################## |######################### +0.5|############ |###### +1.0|##### |# +1.5| | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.55%