weatherless...................89.27119% offense.......................47.54776% balance.......................38.95861% voltturn...................... 9.53985% hyperoffense.................. 7.83447% rain.......................... 7.46888% semistall..................... 5.05005% trickroom..................... 3.39721% sun........................... 2.34952% sand.......................... 0.68478% stall......................... 0.60911% hail.......................... 0.24704% hailoffense................... 0.24282% sunoffense.................... 0.20903% rainoffense................... 0.05968% dragmag....................... 0.05872% multiweather.................. 0.01978% gravity....................... 0.00644% monotype...................... 0.00343% monowater..................... 0.00171% monoelectric.................. 0.00092% allweather.................... 0.00054% sandoffense................... 0.00046% tricksand..................... 0.00043% monodragon.................... 0.00028% monodark...................... 0.00023% monobug....................... 0.00022% monoflying.................... 0.00007% monoghost..................... 0.00005% mononormal.................... 0.00001% trickrain..................... 0.00001% monoground.................... 0.00000% monofire...................... 0.00000% tailwind...................... 0.00000% monoice....................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% choice........................ 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.084) | -1.5|# |##### -1.0|############# |################## -0.5|########################### |######################## 0.0|######################## |############################## +0.5|############### |######### +1.0|############ |## +1.5| | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.55%