weatherless...................75.27334% offense.......................44.42043% balance.......................32.92442% hyperoffense..................12.75562% sun........................... 9.88415% voltturn...................... 7.48181% sand.......................... 6.86243% semistall..................... 6.15054% rain.......................... 5.94152% monotype...................... 5.16748% stall......................... 3.74899% hail.......................... 2.96112% trickroom..................... 1.52741% sunoffense.................... 1.05801% multiweather.................. 0.87138% monobug....................... 0.75761% monowater..................... 0.55075% sandoffense................... 0.45548% rainoffense................... 0.42445% mononormal.................... 0.38261% choice........................ 0.38175% hailoffense................... 0.38071% monofire...................... 0.35547% monosteel..................... 0.34181% monopoison.................... 0.31069% monoghost..................... 0.28605% monofairy..................... 0.28052% monoflying.................... 0.27689% monofighting.................. 0.26954% monoelectric.................. 0.24559% sandstall..................... 0.23963% monodark...................... 0.21611% monopsychic................... 0.21292% monorock...................... 0.21248% monograss..................... 0.20099% tailwind...................... 0.17030% monoice....................... 0.16917% tricksun...................... 0.14929% sunstall...................... 0.14480% monodragon.................... 0.12543% dragmag....................... 0.10183% monoground.................... 0.09768% trickhail..................... 0.03077% rainstall..................... 0.02446% gravity....................... 0.02412% trickrain..................... 0.01755% hailstall..................... 0.01720% tricksand..................... 0.01677% allweather.................... 0.01210% trapper....................... 0.00398% fear.......................... 0.00026% swagplay...................... 0.00017% Stalliness (mean: -0.074) -2.0|# |## -1.5|###### |############## -1.0|##################### |########################### -0.5|############################## |############################## 0.0|############################# |########################### +0.5|###################### |############### +1.0|########### |####### +1.5|##### |## +2.0|## |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%