weatherless...................78.18469% balance.......................36.36459% offense.......................33.31660% stall.........................12.58564% semistall..................... 9.97222% sun........................... 9.86071% sand.......................... 8.01586% hyperoffense.................. 7.76095% voltturn...................... 6.51412% rain.......................... 3.59054% sunstall...................... 2.02202% hail.......................... 1.17352% multiweather.................. 0.82351% sandstall..................... 0.56309% hailoffense................... 0.55049% monotype...................... 0.52871% trickroom..................... 0.50541% choice........................ 0.33124% sunoffense.................... 0.19889% monowater..................... 0.16663% sandoffense................... 0.14589% dragmag....................... 0.09696% rainoffense................... 0.07025% monograss..................... 0.06806% tailwind...................... 0.04525% gravity....................... 0.04202% monosteel..................... 0.03821% tricksun...................... 0.03703% monoelectric.................. 0.03584% monofire...................... 0.03392% monodragon.................... 0.03345% monobug....................... 0.02644% monopsychic................... 0.02511% monofairy..................... 0.02475% mononormal.................... 0.02298% monoflying.................... 0.01272% monofighting.................. 0.01140% monoice....................... 0.01125% monoground.................... 0.00840% monopoison.................... 0.00501% monodark...................... 0.00255% monorock...................... 0.00201% trickhail..................... 0.00190% monoghost..................... 0.00170% trickrain..................... 0.00160% tricksand..................... 0.00129% rainstall..................... 0.00118% hailstall..................... 0.00030% allweather.................... 0.00022% trapper....................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.339) -2.0| | -1.5|### |######### -1.0|#################### |################ -0.5|################### |####################### 0.0|######################## |############################## +0.5|########################### |################## +1.0|############# |########### +1.5|######## |######## +2.0|## |## +2.5|## |#### +3.0|######### |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.40%