weatherless...................88.20138% offense.......................43.96618% balance.......................31.05304% hyperoffense..................17.98616% voltturn...................... 5.64950% semistall..................... 4.88086% sand.......................... 4.74635% hail.......................... 4.34281% trickroom..................... 3.32437% stall......................... 2.11376% sun........................... 1.47963% monotype...................... 1.28747% rain.......................... 1.24904% hailoffense................... 0.76864% sandstall..................... 0.71099% mononormal.................... 0.28824% choice........................ 0.26902% rainoffense................... 0.24981% monoghost..................... 0.24981% monofire...................... 0.13451% monoelectric.................. 0.13451% monograss..................... 0.11530% monodark...................... 0.07686% sandoffense................... 0.07686% rainstall..................... 0.07686% monowater..................... 0.07686% tailwind...................... 0.05765% monoground.................... 0.05765% sunoffense.................... 0.05765% monofighting.................. 0.05765% monobug....................... 0.03843% monoflying.................... 0.03843% trickrain..................... 0.01922% multiweather.................. 0.01922% trickhail..................... 0.01922% hailstall..................... 0.01922% tricksand..................... 0.01922% monopoison.................... 0.01922% Stalliness (mean: -0.215) |####### -1.5|########## |############# -1.0|#################### |################# -0.5|######################### |######################## 0.0|############################## |######################### +0.5|############# |############## +1.0|#### |### +1.5|###### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%