weatherless...................86.67902% offense.......................41.48448% balance.......................30.39745% hyperoffense..................18.73325% sand.......................... 7.04598% voltturn...................... 6.44903% semistall..................... 6.41384% hail.......................... 4.34860% trickroom..................... 4.14040% stall......................... 2.97098% sandstall..................... 1.18482% monotype...................... 1.08410% rain.......................... 1.03906% hailoffense................... 1.00716% sun........................... 0.89033% monoghost..................... 0.40735% choice........................ 0.20997% mononormal.................... 0.18292% rainoffense................... 0.17131% monofire...................... 0.09370% tailwind...................... 0.08860% rainstall..................... 0.08045% monoelectric.................. 0.06813% monoground.................... 0.06750% sandoffense................... 0.05899% monodark...................... 0.05697% monowater..................... 0.05499% sunoffense.................... 0.05106% monoflying.................... 0.05008% monograss..................... 0.04452% monobug....................... 0.02449% monofighting.................. 0.02071% hailstall..................... 0.02069% trickrain..................... 0.01346% monopoison.................... 0.01273% trickhail..................... 0.01169% tricksand..................... 0.01010% multiweather.................. 0.00300% Stalliness (mean: -0.184) |######### -1.5|############ |########## -1.0|##################### |############## -0.5|######################## |###################### 0.0|############################## |########################## +0.5|############ |############# +1.0|### |#### +1.5|######### |### +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%