weatherless...................79.44493% balance.......................37.15695% offense.......................34.50761% hyperoffense..................20.90417% trickroom.....................17.57353% sand..........................15.49769% voltturn...................... 9.03298% stall......................... 4.39540% hail.......................... 3.69193% semistall..................... 3.03586% sandstall..................... 2.74394% rain.......................... 1.28395% hailoffense................... 1.01725% tailwind...................... 0.11402% monotype...................... 0.08411% sun........................... 0.08149% mononormal.................... 0.05282% choice........................ 0.04309% monoghost..................... 0.03121% sunoffense.................... 0.00230% monofighting.................. 0.00008% monograss..................... 0.00001% rainoffense................... 0.00000% monodark...................... 0.00000% trickrain..................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% multiweather.................. 0.00000% monobug....................... 0.00000% trickhail..................... 0.00000% monoelectric.................. 0.00000% sandoffense................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.166) |################## -1.5|####### |# -1.0|##### |###### -0.5|####### |###### 0.0|############################## |######################### +0.5|### |############# +1.0|### | +1.5|#### |#### +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.75%