weatherless...................59.15321% offense.......................49.42547% sun...........................25.08911% hyperoffense..................23.07780% balance.......................22.47627% rain..........................16.37547% monotype...................... 8.21181% multiweather.................. 7.27962% sand.......................... 3.95637% sunoffense.................... 3.55085% semistall..................... 3.03645% hail.......................... 2.93768% rainoffense................... 2.03585% voltturn...................... 2.00610% stall......................... 1.98401% trickroom..................... 1.96806% monowater..................... 1.02728% monodragon.................... 0.90090% monobug....................... 0.85121% monofighting.................. 0.73741% trickrain..................... 0.67054% monoghost..................... 0.59876% tricksun...................... 0.55030% monosteel..................... 0.53312% sandoffense................... 0.48895% monoice....................... 0.48864% mononormal.................... 0.44938% monodark...................... 0.42146% monopsychic................... 0.40827% monoflying.................... 0.38895% monofire...................... 0.38159% sunstall...................... 0.35398% choice........................ 0.33374% monoground.................... 0.31779% hailoffense................... 0.31717% monopoison.................... 0.26134% monorock...................... 0.23803% monograss..................... 0.23619% monofairy..................... 0.22791% tailwind...................... 0.22791% monoelectric.................. 0.21135% sandstall..................... 0.11871% dragmag....................... 0.06932% rainstall..................... 0.04356% trapper....................... 0.03129% hailstall..................... 0.03006% tricksand..................... 0.02178% trickhail..................... 0.02055% gravity....................... 0.00399% allweather.................... 0.00061% Stalliness (mean: -0.391) |# -2.0|## |##### -1.5|########### |#################### -1.0|######################### |############################## -0.5|############################# |########################## 0.0|#################### |################ +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0|# | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%