sun...........................56.21727% offense.......................31.23456% balance.......................28.99914% weatherless...................28.03564% rain..........................24.19055% hyperoffense..................22.85480% stall.........................10.65315% multiweather..................10.49517% rainoffense................... 7.87935% sunoffense.................... 6.33702% semistall..................... 6.25834% trickroom..................... 5.86566% trickrain..................... 4.06635% tricksun...................... 2.93376% sand.......................... 1.95908% sandstall..................... 1.70005% sunstall...................... 1.11672% monotype...................... 0.23638% voltturn...................... 0.12007% hail.......................... 0.09380% trapper....................... 0.08524% monopsychic................... 0.05933% monobug....................... 0.03444% monowater..................... 0.02941% dragmag....................... 0.02865% mononormal.................... 0.02449% rainstall..................... 0.02233% monoice....................... 0.02149% hailoffense................... 0.01938% choice........................ 0.01929% monodark...................... 0.01615% monodragon.................... 0.01532% sandoffense................... 0.01408% trickhail..................... 0.00955% tricksand..................... 0.00952% monoghost..................... 0.00716% monofairy..................... 0.00678% monofighting.................. 0.00556% monoflying.................... 0.00491% monosteel..................... 0.00429% tailwind...................... 0.00331% monograss..................... 0.00238% monopoison.................... 0.00190% monoground.................... 0.00119% monofire...................... 0.00109% monoelectric.................. 0.00079% monorock...................... 0.00016% hailstall..................... 0.00001% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.062) | -2.0|# |## -1.5|####################### |############################## -1.0|############################ |############################## -0.5|##################### |############################# 0.0|##################### |####################### +0.5|###################### |################## +1.0|######################## |########## +1.5|######### |##### +2.0|### |### +2.5|# |############# +3.0|### |###### more negative = more offensive, more positive = more stall one # = 0.31%