weatherless...................81.55360% offense.......................39.32161% balance.......................35.29104% hyperoffense..................15.63023% sand..........................14.87647% voltturn...................... 8.22864% semistall..................... 5.03559% monotype...................... 4.75293% stall......................... 4.72152% trickroom..................... 1.62270% hail.......................... 1.58082% rain.......................... 1.08878% monodark...................... 1.00503% sun........................... 0.94221% sandstall..................... 0.83752% monopoison.................... 0.71189% monoghost..................... 0.53392% sandoffense................... 0.49204% monowater..................... 0.38735% monograss..................... 0.30360% monopsychic................... 0.29313% monobug....................... 0.28266% monoground.................... 0.27219% monodragon.................... 0.25126% monorock...................... 0.24079% dragmag....................... 0.23032% sunoffense.................... 0.21985% trickhail..................... 0.21985% hailoffense................... 0.20938% choice........................ 0.17797% monofighting.................. 0.15704% monofire...................... 0.15704% gravity....................... 0.15704% rainoffense................... 0.11516% monosteel..................... 0.11516% mononormal.................... 0.05235% monoelectric.................. 0.04188% multiweather.................. 0.04188% monoflying.................... 0.03141% monofairy..................... 0.03141% tailwind...................... 0.03141% monoice....................... 0.02094% rainstall..................... 0.01047% tricksand..................... 0.01047% Stalliness (mean: -0.050) -2.0|## |### -1.5|##### |###################### -1.0|################## |###################### -0.5|########################### |########################## 0.0|############################# |############################## +0.5|################### |###################### +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|## |## +3.0|# |## +3.5| more negative = more offensive, more positive = more stall one # = 0.39%