weatherless...................76.35449% offense.......................45.01053% balance.......................29.76852% hyperoffense..................15.16469% voltturn......................11.51189% semistall..................... 9.22336% sun........................... 8.60147% rain.......................... 8.06719% sand.......................... 4.20628% hail.......................... 3.07425% monotype...................... 1.35763% sandoffense................... 0.94161% trickroom..................... 0.86361% stall......................... 0.83289% monosteel..................... 0.78361% tricksun...................... 0.44291% choice........................ 0.34380% multiweather.................. 0.30368% sunoffense.................... 0.23078% monowater..................... 0.22956% hailoffense................... 0.21190% rainoffense................... 0.19093% monofighting.................. 0.18027% monoground.................... 0.10982% monobug....................... 0.02198% monoflying.................... 0.00788% monoelectric.................. 0.00726% monopsychic................... 0.00511% sunstall...................... 0.00479% trickrain..................... 0.00368% monofire...................... 0.00334% monofairy..................... 0.00327% monorock...................... 0.00249% tailwind...................... 0.00177% gravity....................... 0.00156% sandstall..................... 0.00144% monopoison.................... 0.00126% monodragon.................... 0.00094% monodark...................... 0.00071% tricksand..................... 0.00070% monoghost..................... 0.00006% monoice....................... 0.00005% monograss..................... 0.00002% mononormal.................... 0.00001% dragmag....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.152) -2.0|# |## -1.5|######## |########### -1.0|############# |################ -0.5|############################## |############### 0.0|################## |########## +0.5|############### |############## +1.0|################## |##### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.56%