weatherless...................86.44683% hyperoffense..................39.97882% offense.......................37.54349% balance.......................15.02798% sun........................... 6.23204% voltturn...................... 5.66480% semistall..................... 4.84798% rain.......................... 4.46226% stall......................... 2.60172% choice........................ 2.37483% sand.......................... 2.10256% tailwind...................... 1.17985% sandoffense................... 1.04372% monotype...................... 1.01346% sunoffense.................... 0.78657% hail.......................... 0.76388% rainoffense................... 0.55211% monoice....................... 0.46892% rainstall..................... 0.16639% monograss..................... 0.10588% monodragon.................... 0.09832% monowater..................... 0.08319% monodark...................... 0.08319% hailoffense................... 0.07563% monofighting.................. 0.07563% sunstall...................... 0.03782% monopoison.................... 0.03782% gravity....................... 0.03025% hailstall..................... 0.03025% trickroom..................... 0.02269% dragmag....................... 0.02269% monoghost..................... 0.02269% mononormal.................... 0.01513% monobug....................... 0.01513% monopsychic................... 0.00756% multiweather.................. 0.00756% Stalliness (mean: -0.590) |############## -1.5|###################### |############################## -1.0|######################### |####################### -0.5|################### |############ 0.0|########## |######## +0.5|######## |##### +1.0|###### |#### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.51%