weatherless...................88.13588% hyperoffense..................49.18839% offense.......................28.73907% balance.......................14.33821% voltturn...................... 6.69563% stall......................... 4.71702% sun........................... 4.39063% rain.......................... 4.27562% choice........................ 3.10659% semistall..................... 3.01731% sand.......................... 2.91435% tailwind...................... 1.52101% sandoffense................... 1.19242% sunoffense.................... 0.87094% rainoffense................... 0.48332% monotype...................... 0.38738% hail.......................... 0.28351% rainstall..................... 0.24199% monoice....................... 0.23778% monodragon.................... 0.07963% sunstall...................... 0.05271% hailoffense................... 0.04177% monofighting.................. 0.03169% monograss..................... 0.03008% monowater..................... 0.00731% dragmag....................... 0.00273% hailstall..................... 0.00198% mononormal.................... 0.00082% monobug....................... 0.00007% trickroom..................... 0.00004% monodark...................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.654) |############# -1.5|################## |############################## -1.0|############### |################### -0.5|###### |####### 0.0|#### |## +0.5|####### |### +1.0|##### |## +1.5|## |### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.72%