weatherless...................85.67485% offense.......................42.68717% hyperoffense..................38.53392% balance.......................12.90462% voltturn...................... 7.38535% sun........................... 6.62945% sand.......................... 5.06273% stall......................... 3.44021% tailwind...................... 2.65614% rain.......................... 2.51850% semistall..................... 2.43407% sunoffense.................... 2.14709% sandoffense................... 1.53782% choice........................ 0.97752% rainoffense................... 0.78718% monotype...................... 0.19862% hail.......................... 0.11448% monoice....................... 0.10078% monodragon.................... 0.08628% sunstall...................... 0.01759% hailoffense................... 0.01425% rainstall..................... 0.01114% monograss..................... 0.00814% monowater..................... 0.00341% dragmag....................... 0.00003% hailstall..................... 0.00002% monobug....................... 0.00000% mononormal.................... 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% trickroom..................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.651) |######### -1.5|############# |################## -1.0|######## |############################## -0.5|######## |####### 0.0|##### |# +0.5|#### |### +1.0|## |## +1.5|# |# +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.88%