weatherless...................80.23727% offense.......................47.70157% balance.......................30.32004% hyperoffense..................15.09133% sand..........................12.31390% stall......................... 4.17417% monotype...................... 4.11807% rain.......................... 3.81611% voltturn...................... 2.71453% semistall..................... 2.71289% hail.......................... 2.35931% monowater..................... 1.44790% monobug....................... 1.43622% sun........................... 1.34523% sandstall..................... 0.89037% hailoffense................... 0.80794% trickroom..................... 0.67537% sandoffense................... 0.49807% monodark...................... 0.48425% choice........................ 0.47559% monoice....................... 0.35086% sunoffense.................... 0.31810% rainoffense................... 0.29571% monorock...................... 0.21134% gravity....................... 0.13351% tricksun...................... 0.11579% trickrain..................... 0.10816% monoelectric.................. 0.10524% tailwind...................... 0.07375% multiweather.................. 0.07181% monopsychic................... 0.04165% monopoison.................... 0.04063% monofire...................... 0.04002% monoground.................... 0.03402% trickhail..................... 0.03277% mononormal.................... 0.03237% monoflying.................... 0.02854% monograss..................... 0.00085% Stalliness (mean: -0.177) -2.0|# |### -1.5|#### |############## -1.0|############ |################## -0.5|##################### |########################## 0.0|############################## |################### +0.5|##################### |### +1.0|## |### +1.5|# |##### +2.0|## more negative = more offensive, more positive = more stall one # = 0.53%