weatherless...................90.96946% offense.......................58.63757% balance.......................22.95929% sand.......................... 8.20867% hyperoffense.................. 7.14353% stall......................... 6.51091% semistall..................... 4.74869% voltturn...................... 0.73595% sandstall..................... 0.59126% hail.......................... 0.42219% rain.......................... 0.37970% monotype...................... 0.31590% choice........................ 0.30768% hailoffense................... 0.26752% monoelectric.................. 0.13097% monowater..................... 0.10654% monoice....................... 0.05382% trickroom..................... 0.04211% sandoffense................... 0.02735% monobug....................... 0.02451% sun........................... 0.02001% gravity....................... 0.00297% sunoffense.................... 0.00216% tricksun...................... 0.00011% monorock...................... 0.00005% multiweather.................. 0.00003% monodark...................... 0.00001% monofire...................... 0.00000% rainoffense................... 0.00000% trickhail..................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.011) -2.0| |#### -1.5| |# -1.0|## |######### -0.5|####### |######## 0.0|############################## |######## +0.5|######### |## +1.0|# |#### +1.5| |#### +2.0|# more negative = more offensive, more positive = more stall one # = 1.10%