weatherless...................66.39217% offense.......................52.36458% balance.......................23.22682% rain..........................22.44852% hyperoffense..................19.53909% sun........................... 8.71208% monotype...................... 3.54536% rainoffense................... 3.25623% sand.......................... 2.72455% semistall..................... 2.59163% multiweather.................. 2.36290% trickroom..................... 2.32241% stall......................... 2.27788% hail.......................... 2.17431% voltturn...................... 1.94558% trickrain..................... 0.92505% sunoffense.................... 0.65280% sandstall..................... 0.50841% choice........................ 0.45679% monodragon.................... 0.42103% monopsychic................... 0.33163% monoghost..................... 0.32589% monowater..................... 0.30599% hailoffense................... 0.28608% monobug....................... 0.27225% monoice....................... 0.27158% monopoison.................... 0.26787% monofighting.................. 0.23649% monodark...................... 0.22705% mononormal.................... 0.21254% tailwind...................... 0.20478% tricksun...................... 0.17206% sandoffense................... 0.17172% monoflying.................... 0.16902% monosteel..................... 0.15755% monofire...................... 0.15013% monofairy..................... 0.13528% sunstall...................... 0.11133% monoelectric.................. 0.10323% monoground.................... 0.09851% trapper....................... 0.08670% rainstall..................... 0.08468% monograss..................... 0.08400% monorock...................... 0.06882% dragmag....................... 0.05432% tricksand..................... 0.01113% gravity....................... 0.00675% trickhail..................... 0.00472% hailstall..................... 0.00337% fear.......................... 0.00236% Stalliness (mean: -0.348) | -2.0|# |### -1.5|####### |################# -1.0|######################## |############################## -0.5|########################## |######################### 0.0|#################### |################ +0.5|############ |######## +1.0|#### |## +1.5|# |# +2.0|# | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.50%