weatherless...................54.97313% offense.......................44.60976% rain..........................35.70177% balance.......................25.48004% hyperoffense..................22.20473% sun........................... 9.22604% rainoffense................... 6.86170% trickroom..................... 6.15592% stall......................... 4.24229% semistall..................... 3.46319% trickrain..................... 3.36104% multiweather.................. 2.26911% sand.......................... 1.60629% sandstall..................... 1.21714% voltturn...................... 1.08605% hail.......................... 0.77279% monotype...................... 0.76768% sunoffense.................... 0.45854% choice........................ 0.31458% sunstall...................... 0.22075% monopsychic................... 0.19418% monodragon.................... 0.11570% rainstall..................... 0.11212% tricksun...................... 0.10685% monoice....................... 0.08959% monowater..................... 0.08833% monoghost..................... 0.07800% hailoffense................... 0.07681% monosteel..................... 0.05262% tailwind...................... 0.03684% sandoffense................... 0.03461% trapper....................... 0.02934% monopoison.................... 0.02608% monobug....................... 0.02558% mononormal.................... 0.02161% monograss..................... 0.01964% monofairy..................... 0.01404% monodark...................... 0.00930% monofighting.................. 0.00920% monoflying.................... 0.00904% monofire...................... 0.00855% monoground.................... 0.00648% dragmag....................... 0.00616% gravity....................... 0.00341% monoelectric.................. 0.00272% monorock...................... 0.00233% trickhail..................... 0.00121% tricksand..................... 0.00103% hailstall..................... 0.00055% fear.......................... 0.00010% Stalliness (mean: -0.267) | -2.0|# |## -1.5|####### |####################### -1.0|############################# |############################## -0.5|#################### |###################### 0.0|################### |################ +0.5|################# |########### +1.0|###### |### +1.5|## |## +2.0|# |# +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%