weatherless...................50.79016% rain..........................39.40946% offense.......................38.86487% balance.......................25.54772% hyperoffense..................23.56800% trickroom..................... 9.49414% sun........................... 9.23467% rainoffense................... 8.77504% stall......................... 7.49183% trickrain..................... 5.45983% semistall..................... 4.52759% sand.......................... 2.39127% sandstall..................... 2.30454% multiweather.................. 1.91345% voltturn...................... 0.80993% sunoffense.................... 0.52793% sunstall...................... 0.49112% monotype...................... 0.17645% rainstall..................... 0.14305% choice........................ 0.09841% hail.......................... 0.09604% monopsychic................... 0.07614% tricksun...................... 0.04409% monodragon.................... 0.02378% monosteel..................... 0.02234% hailoffense................... 0.02177% monowater..................... 0.02177% monoice....................... 0.00782% tailwind...................... 0.00630% monoghost..................... 0.00587% sandoffense................... 0.00412% monobug....................... 0.00401% mononormal.................... 0.00352% monopoison.................... 0.00247% dragmag....................... 0.00191% monoflying.................... 0.00178% monograss..................... 0.00173% monofairy..................... 0.00149% monofire...................... 0.00114% monodark...................... 0.00106% monofighting.................. 0.00084% monoground.................... 0.00073% trapper....................... 0.00068% monorock...................... 0.00053% monoelectric.................. 0.00047% trickhail..................... 0.00037% tricksand..................... 0.00020% gravity....................... 0.00008% hailstall..................... 0.00006% fear.......................... 0.00000% Stalliness (mean: -0.163) | -2.0|# |## -1.5|##### |################## -1.0|############################## |###################### -0.5|############### |########### 0.0|############# |########### +0.5|################ |########## +1.0|##### |### +1.5|### |### +2.0|## |# +2.5|#### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.56%