weatherless...................76.87694% offense.......................46.97262% balance.......................33.25261% hyperoffense..................13.87692% sand..........................12.82417% voltturn......................11.60919% semistall..................... 4.13933% rain.......................... 3.63250% sun........................... 3.57092% hail.......................... 3.44184% stall......................... 1.75852% monotype...................... 1.44767% hailoffense................... 0.86623% sandoffense................... 0.69630% choice........................ 0.64005% trickroom..................... 0.51749% rainoffense................... 0.37302% sunoffense.................... 0.36591% multiweather.................. 0.32861% monowater..................... 0.20072% sandstall..................... 0.18829% tailwind...................... 0.16993% mononormal.................... 0.16815% monorock...................... 0.15158% monodark...................... 0.13204% monofighting.................. 0.13026% monobug....................... 0.10835% monoice....................... 0.10539% monoghost..................... 0.08822% monograss..................... 0.08289% dragmag....................... 0.06987% tricksun...................... 0.06217% monopoison.................... 0.05329% monoflying.................... 0.05210% monosteel..................... 0.04441% monofairy..................... 0.03789% tricksand..................... 0.03612% monofire...................... 0.03493% monodragon.................... 0.03493% monoelectric.................. 0.03316% monopsychic................... 0.03316% monoground.................... 0.02546% trickrain..................... 0.01658% rainstall..................... 0.01066% hailstall..................... 0.00651% sunstall...................... 0.00355% allweather.................... 0.00296% gravity....................... 0.00059% trickhail..................... 0.00059% Stalliness (mean: -0.177) |#### -1.5|######## |############ -1.0|################## |######################## -0.5|############################## |############################# 0.0|########################### |######################## +0.5|#################### |############## +1.0|####### |#### +1.5|### |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%